Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science fiction, horror, modern, and superhero settings - or any setting you can imagine.
This book includes:
- Complete game rules.
- Genre-specific rules and advice for fantasy games, modern games, science fiction games, horror games, and superhero games.
- Rules for vehicle combat, crafting, character insights, and more.
- Four new character types, each customizable to the needs of your setting, plus 50 descriptions and more than 70 foci.
- Loads of equipment, hundreds of cyphers and artifacts, and nearly 70 creatures and NPCs.
- Great game master advice on adapting the Cypher System to a variety of settings, and on running a fun, engaging, fast-paced game sessions that are easy to GM.
- New rules, systems, and content you can use with Numenera and The Strange.